![]() The plus side is that taking out a Supersoldaten gives Blazkowicz a heavy weapon, which can be used to waste any reinforcements that subsequently show up. The end result is that more often than not, I found myself engaging in firefights. Stealth is typically the best way of getting through a mission without sustaining heavy damage, but against the likes of Supersoldaten, stealth is pretty ineffectual.It was here where I back-tracked to find one of the weapon upgrade kits: during the chaos of the campaign mission, I did not bother looking for the upgrade kit and so, missed it. Under the cover of darkness, Blazkowicz must sneak through the guarded set to locate the Übercommander, and looking around, it’s astounding to see just how much has changed since the events of the campaign. Here, I return to Mesquite, where the Nazis have turned Blazkowicz’s former home into a film set, where they intend on filming Blazkowicz’s life story.After arriving in each area, Grace gives him a bit of a primer, and then it’s off to the main attraction: Nazi killing. Prior to each mission, Blazkowicz sets out in a submarine, helicopter or later, to the Venus base, a flying saucer of some sort. Here, I am in the Penthouse by night, rather than evening, and the shift in lighting makes fighting Nazis a great deal more interesting. In the Übercommander missions, the Übercommander’s position is given by a blue outline around the commander signal.In combining extended story elements with fair gameplay, the Übercommander missions represent an advancement in The New Colossus, providing an incentive to make use of Enigma Codes and replay missions, in turn giving the game a bit more replayability beyond the original campaign missions. Considering the sheer intensity of the fight awaiting folks who reach the Zerstörer fight on board the Ausmerzer, which is a challenge even with fully-upgrade weapons and contraptions, it is most wise to have weapons that give players all possible options. Being able to go back and find weapon upgrade kits is a hugely useful feature: players who may have missed them now have the chance of collecting them again. Their primary advantage is conferring upon players an opportunity to backtrack and explore areas further, allowing for collectable items and weapon upgrade kits to be found if they’d previously been missed. Entertaining and concise, Übercommander missions are separate from the campaign and serve to further the story in The New Colossus further, providing players with an additional element to explore in the game. In an intense but brief fight, players will take on the Zerstörer and finally, the Übercommander himself, completing the kill-board and ensuring that General Engel’s chokehold over the United States come to an end. Fighting through hordes of robots and the occasional soldier, players eventually reach the final Übercommander, who is standing out in an open area overlooking the river, unattended save one Zerstörer guarding him. The eerily quiet, dark settings seem to conceal a greater evil, and it is with unease that Blazkowicz steps into the bunker, armed with only a flashlight against the enemy that is the lack of light. Set in a pitch-black bunker with more robots than soldiers, it’s a complete change of pace from the missions previously. When all of the Übercommanders are dealt with, players will unlock a special Übercommander mission that is called “Riverside”. ![]() However, while the areas might be familiar, some of them have a new twist to them, being set during a different time of day, or else has seen extensive modifications since Blazkowicz last visited. Each mission is set in a familiar area explored in the campaign, and a large number of enemies, including standard commanders, stand between Blazkowicz and the Übercommander. Thus, eliminating Übercommanders would remove the Nazi presence in the United States, and from the perspective of a continuation, it would mean that the American resistance against the Third Reich would be strengthened after all of the Übercommanders are dealt with. More heavily armoured and armed than standard commanders, Übercommanders oversee entire regions and are hypothetically capable of succeeding General Engel. By comparison, The New Colossus provides a new application for Enigma codes: they drop from commanders, and when a sufficient number have been accured, they can be decoded to unlock the location of an Übercommander, high-ranking commanders working directly under General Engel. ![]() “Some things are so unexpected that no one is prepared for them.” -Leo RostenĮnigma codes in Wolfenstein: The New Order unlocked new difficulties for the game, and while they were a curious addition, did not offer too much incentive for collection.
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